His response? “That is up to Apple. If they ever release a good computer, we will do it.” To be fair, Luckey wasn’t being needlessly cruel. He clarified that his response was specifically focusing on the high-end graphics cards needed to run an Oculus Rift – which Macs are largely lacking. He added: “You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs. So if they prioritise higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it.”
Luckey’s comments sparked laughter across the net, but if you don’t feel you can decide between Apple and VR, then there is hope on the horizon: Tim Cook himself, who admitted earlier this year that VR is “really cool”. Apple has a couple of patents for the technology, and hired one of the leading US VR experts in January this year. Don’t expect it to take Oculus on directly, though. Apple’s VR patents instead point towards a Gear VR-style experience, slotting an iPhone into a headset, rather than plugging it in to a computer.
Writer - Liam McClelland | @Liamicy